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two days' ago, i introduced Yunnan Rangers - a mixed-reality board game that my team and i have developed.
next month, as part of the Innovations in Teaching & Learning seminar hosted by the National Institute of Education on the 2nd of March, we will be sharing briefly our experience to fellow faculty, as part of a panel themed on 'advancing research'.
Yunnan Rangers is a hybrid on-site / off-site game based on the Yunnan Garden situated at the campus of the Nanyang Technological University. The garden was built in the 1950s and spans nine hectares. It was re-opened in 2020 after a renovation lasting about three years. The renovated garden features clusters of floral species along the water course of a rain-garden – the latter is a bioretention facility designed to treat polluted stormwater run-off, by using plants and differentiated layers of soil to increase infiltration of water which would otherwise pond on the surface. As for the clusters of floral species, they are accompanied by text-based signboards which describe the significance of the various species to the heritage of the Chinese diaspora in Southeast Asia, in cultural terms such as medicinal use, use in textiles, and so on.
This board game was designed as a companion to an augmented reality (AR) game which is designed to be played on-site at the garden; this version can be played by visitors who are unable to visit the garden in person. The layout of the board game is based on that of the actual garden, and Augmented Reality is used to complement game-play by providing the player(s) with supplemental information as they advance through the game.
Please feel free to download the game documents for yourself :-)
My team worked alongside Wong Yuk Yi from April till December 2020 to develop this game.