we are very excited to share that our paper on The preservation of heritage in a school campus with Augmented Reality (AR) and game-based learning will be shared at the 16th International Conference on Computer-Supported Education, as part of the Workshop on Extended Reality and Serious Games for Education in Cultural Heritage and Arts.
this year, the conference will be held in Angers, France from the 2nd to the 4th of May. my co-authors are Vu Pham Bao Anh and Ying Qinyi and our paper is scheduled to be read on the 4th of May.
the abstract reads:
Serious games have showcased tremendous potential in transforming the way we teach and learn. This paper explores the potential affordances of Augmented Reality (AR) game-based learning, specifically in the context of preserving school heritage. The AR game-based learning experience is proposed to increase students’ knowledge of their school’s heritage. By incorporating digital technology and story-telling, the game is also proposed to make the subject of school heritage more tangible for the enhancement of learning. The study involves 10 students playing an AR adventure role-playing game (RPG) which uses device location within the campus of [blinded for peer review] to trigger in-game events. To assess the effectiveness of the AR game-based experience as a medium for learning, a general survey is used to collect feedback about the gameplay experience, while a Situational Interest survey collects data about participants’ situational interest, which emerges in response to the learning environment created, using the Situational Interest Scale (Chen et al., 1999). Results confirmed a positive correlation between players’ situational interest and absorption of information, shed light on the significance of game design elements in influencing the gameplay experience, and pointed to specific rooms for improvement for future AR game-based learning environments. It is hoped that this paper will contribute to an understanding of the wider effectiveness of game-based learning environments in educational contexts.