over the past seven weeks, my team and i have been working closely with a Master Teacher from the Academy of Singapore Teachers, to co-design a response to learning in a time of COVID-19.
this work has been incredibly meaningful for us.
we call our design the Socially Responsible Behaviour through Embodied Thinking (SORBET) Project.
we would like to give young learners a more embodied understanding (with a view to behaviour modification / the nurturing of values) of the importance of safe- / social-distancing.
we were prompted to work on the SORBET Project because while modelling of the diffusion of viruses through populations has been done, such resources tend to be in the form of animations of graphs, and this may come across as too abstract for young learners to grasp the gravity of.
we therefore designed a simple, open-source, immersive environment, in which learners interact with each other - through their avatars.
subsequent to this stage of interaction in the environment, teachers facilitate group discussions (online / remote-learning, or face-to-face) on the degree to which a ‘virus’ has diffused amongst themselves.
over time, the diffusion of the virus among the population can be charted (for post-activity discussion), after the students have first had their embodied interactions.
the discussion of the aggressiveness of the diffusion is thus grounded in their prior experiences of interaction.
the point of the SORBET Project is helping learners develop a greater appreciation of the need to practise social distancing.
essentially, the way i would frame the problem would be:
each day, we go about our daily interactions (to the extent to which we are ‘allowed’ outside), and, the next day, we get updates from our local authorities about what the case numbers from the previous day are.
there is a time lag between our action, and, the feedback to our action.
so, it is difficult for us to make the connection between our action, and the consequences thereof.
therefore, some of us might be less predisposed to develop the new habit of social distancing.
what SORBET tries to do is to provide learners with a mediatory bridging scaffold between action, and consequence.
second, SORBET also reduces the time lag between the two.
to elaborate on the first point: we all have to develop the new habit of keeping a certain distance apart.
but there is no practicable means to provide positive reinforcement to our behaviour, and also no practicable means for any form of personal augment which makes us continually aware of our respective personal radii of 'safe' operation.
in contrast, in a virtual environment we can have these practicable means.
until we as the human race develop the new habit of instinctual distancing, we need augments.
Jim Gee’s theory of Projective Identity speaks towards how virtual augments inform our 'Real Life' selves, decisions, and behaviours.
Nathanael Ng stepped up to the plate to script the SORBET Project.
to God be the glory!
