following up on the preceding post, here is the breakdown of figures for active avatars per country for March 2008, normalised against the respective population sizes (again, population totals were obtained from the CIA's World Factbook).
for those of you who are new to this, i'll give you a concrete example (if you've read my post from September 2007 on the same topic, you can just skip ahead to the next paragraph). the United States had 194899 active avatars during March. the population size of the USA in July 2008 is projected to be 303824646. this means that 0.06 percent of the US population had avatars active in Second Life during March.
i took the top 40 countries by active avatars (ranked by absolute numbers), and processed them by 'active avatars as proportion of country population'. just like for the February figures, Argentina, Chile, China, Colombia, India, Mexico, Peru, Russia, South Korea, Turkey and Venezuela have been excluded, because the proportions are really tiny.
here's what the numbers for March look like :-)
1. the Netherlands 0.10 % (unchanged)
2. United Kingdom 0.07 % (proportion has fallen, from 0.08 %; rank is stable)
3. USA 0.06 % (proportion is stable; rank has increased, displacing Denmark)
4. Australia 0.06 % (proportion has increased, from 0.05 %; rank has increased, displacing Denmark)
5. Denmark 0.06 % (proportion is stable; displaced in rank by the USA and Australia)
6. Belgium 0.06 % (proportion has increased, from 0.05 %; rank has increased, displacing Slovenia, Germany and Switzerland)
7. Switzerland 0.06 % (proportion has increased, from 0.05 %; rank has increased, displacing Germany)
8. Slovenia 0.06 % (proportion has increased, from 0.05 %; displaced in rank by Belgium and Switzerland)
9. Canada 0.06 % (proportion has increased, from 0.05 %; rank has increased, displacing Germany)
10. Germany 0.05 % (proportion is stable; displaced in rank by Belgium, Switzerland and Canada)
11. Portugal 0.05 % (proportion has increased, from 0.04 %; rank has increased, displacing Spain, Ireland, France and Sweden)
12. Sweden 0.04 % (proportion is stable; rank has increased, displacing Spain, Ireland and France)
13. Spain 0.04 % (proportion is stable; displaced in rank by Portugal and Sweden)
14. Ireland 0.04 % (proportion is stable; displaced in rank by Portugal and Sweden)
15. France 0.04 % (proportion is stable; displaced in rank by Portugal and Sweden)
16. Italy 0.04 % (unchanged)
17. New Zealand 0.04 % (proportion has increased, from 0.03 %; rank is stable)
18. Singapore 0.03 % (proportion is stable; rank has increased, displacing Norway and Austria)
19. Norway 0.03 % (proportion is stable; displaced in rank by Singapore)
20. Austria 0.03 % (proportion is stable; displaced in rank by SIngapore)
21. Finland 0.02 % (proportion is stable; rank has increased, displacing Japan)
22. Japan 0.02 % (proportion is stable; displaced in rank by Finland)
23. Greece 0.02 % (unchanged)
24. the Czech Republic 0.02 % (proportion has increased, from 0.01 %; rank has increased, displacing Brazil and Israel)
25. Israel 0.01 % (unchanged)
26. Brazil 0.01 % (proportion is stable; displaced in rank by the Czech Republic and Israel)
27. Poland 0.01 % (unchanged)
28. Romania 0.01 % (unchanged)
29. Hungary 0.01 % (new entry)
analysed this way, Singapore is still the Asian country with the highest proportion of active avatars in Second Life.
Technorati Tags: geography, globalization, Second Life, Singapore