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the Six Learnings - the place of a typology of desired outcomes in Design Thinking

the one-hundred-and-fifty-fifth episode of ventriloquy elaborates on the framework of the Six Learnings.

i consider the compatibility and context of the framework with respect to other attempts at making sense of how Second Life can be used for education; specifically, Rafi Santo's Program Models for Education in Second Life, and a taxonomy presented in this month's issue of Daden Limited's newsletter Datum.

finally, i bring to your attention this article - simply entitled Design Thinking - by Tim Brown, in the June issue of the Harvard Business Review (subscription required beyond the first page), and suggest that inherent in so much of the day-to-day operation of residents in-world is an implicit outworking of this very Design Thinking that Brown espouses.

please do join me in this 3.8 MB download :-)

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