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  • Second Life, the inSL logo and Linden Lab are trademarks of Linden Research, Inc. the blog voyeurism, the podcast ventriloquy, and Raymaker Land Management are all not affiliated with, or sponsored by, Linden Research.

the Chapel at Bay City - Falconmoon

the one-hundred-and-fifty-sixth episode of ventriloquy introduces the Chapel at Bay City - Falconmoon.

i dedicate the Chapel, and the land upon which it is built, to the service of the Lord. it is my prayer that visitors to the Chapel may come to learn the Good News of the Lord Jesus's redemptive work on the cross for our sakes, and thereby acknowledge Him as your personal Lord and Saviour.

in this 3.3 MB download, i contextualise the Chapel as part of the larger urban environment that is Bay City, and ponder the opportunities provided by Bay City as a place for urban-based fieldwork.

Show notes:
- Urban Redevelopment Authority, Singapore
- Nova Albion in Second Life
- SpykeMcCallister's 12 May 2008 entry (A Systematic Explore of Bay City. Pt. 1) New Babbage

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exploring Bay City

just a note to thank Dennis Slocombe, of AAA Tours & Tourism, for so kindly taking me around in his taxi, as i was idly wandering around Bay City.

it was great fun, Dennis :-)

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for the record - my name at Google's Lively

just posting this for the record - so no one gets confused down the road :-)

my name over at Google's Lively is veritas.raymaker

aloft!

third post today :-)

what a very pleasant way to cap off a long day - flying with my friend Master Nestler in his Cessna 172, somewhere over Hortensio :-)

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the Six Learnings - the place of a typology of desired outcomes in Design Thinking

the one-hundred-and-fifty-fifth episode of ventriloquy elaborates on the framework of the Six Learnings.

i consider the compatibility and context of the framework with respect to other attempts at making sense of how Second Life can be used for education; specifically, Rafi Santo's Program Models for Education in Second Life, and a taxonomy presented in this month's issue of Daden Limited's newsletter Datum.

finally, i bring to your attention this article - simply entitled Design Thinking - by Tim Brown, in the June issue of the Harvard Business Review (subscription required beyond the first page), and suggest that inherent in so much of the day-to-day operation of residents in-world is an implicit outworking of this very Design Thinking that Brown espouses.

please do join me in this 3.8 MB download :-)

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SL5B - one last look...

now that SL5B has officially drawn to a close, i cleared my stuff up today.

here are a few snaps for posterity :-)


Temasek's exhibit at SL5B Prim (from the outside)...


... and the inside :-)


some of the booths at the education-focussed SL5B Linked


close-up of my booth (as it was)

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introducing the Six Learnings

the one-hundred-and-fifty-fourth episode of ventriloquy introduces the Six Learnings.

the Six Learnings refer to the framework which i have conceptualised in order to make sense of the educational affordances of virtual worlds in general, and (so far) of Second Life in particular.

the Six Learnings are:
- learning by being;
- learning by exploring;
- learning by collaborating;
- learning by building;
- learning by championing; and
- learning by expressing.

the Six Learnings are not arranged hierarchically, nor are they mutually exclusive. in this 3.9 MB download, i briefly introduce each to you.

Show notes:
- Bay City in Second Life
- Celestial Requiem NYC
- Jaws
- Amity Island in Second Life
- Topher Zwiers's 4 July 2008 entry (Business Class vs. Content Class Virtual Worlds) MUVE Forward

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from the inventors of the world's first V6

Will Szymborska, who's organizing the Cross Grid Rally 2008, asked me recently if i would like to participate as a driver :-)

i must admit, the thought is pretty tempting :-P

but then, there's the small issue of an appropriate car to drive...

of course, the Citroën DS enjoyed a distinguished rallying record in its day; nevertheless, i was very glad, when i discovered just a few hours ago that Sandi Omlet has built a driveable replica of a Lancia Flaminia Super Sport.

the Flaminia Super Sport was built by Zagato between 1964 and 1967, and had a triple-carburettor 2.8 litre V6. it was the flagship of the Lancia range, and had double-wishbones at the front, a de Dion transaxle at the rear, and disc brakes all round.

in all, only 150 Super Sports were built.

:-)


the Flaminia Super Sport by Zagato, parked on the slopes at Durango

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Cross Grid Rally - Vehicle Road Rally Event

posting this on behalf of my good friend Will Szymborska :-)

********************************

Be there when Second Life's first planned rallying event hits the Linden streets July 20th! Many drivers from all over the world (car enthusiasts, racers and car builders), will dominate the roads. CGR is unlike any other car event; It travels through some 250 regions (broken up into 3 stages).

Anyone and everyone is invited to be at the opening event, at the starting line of the most anticipated motoring event! In-between rallying stages, check out their cars at one of the 3 locations along the way, and spend time with SL's most car-savvy residents. This is a one time event, you won't want to miss! Also check out the website: crossgridrally.webs.com

CGR kicks off in the snowy regions of the Sansara mainland continent from Grouse, where it travels through the two-lane snow-covered road-ways past local Austrian Police to the north, traveling some 67 sims. Then it's time to do some serious back-country driving through the scenic tropical regions of the Heterocera wandering the single-lane Japanese-police-patrolled roads until reaching a beach under the palms. Lastly, CGR heads from southern Sansara, and speeds its way over bridges and large scenic canyons, covering hundreds of thousands of road-textured prims.

********************************

Stage One starts from Grouse.

Date: 20 July 2008

Time: 1100 hrs SLT

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personal review of the 2008 Citroën C5 3.0 V6

this is my PERSONAL tongue-in-cheek review of the 2008 C5 3.0 V6.

please take with a VERY LARGE pinch of salt, and a healthy dose of self-deprecating humour :-)

*************************************

okie.

i test drove it three times today.

presently only the 3.0 litre is available for test drive. it has six suspension spheres, six cylinders, and six speeds in its gearbox.

it's been a very tiring day, so i would just like to quickly pen my thoughts while they are still fresh.

much has been made about the 'German-ness' of the C5.

is it a German car?

YES. there's a tremendous heft to the car as a whole, and to many of the constituent parts which are exposed to daily tactility by its driver and passengers (eg, the doors themselves, the door trims, the handbrake actuator, the gearshift lever).

much of the interior trim is soft to the touch, in the right way. the passenger overhead grab handles retract with a suitably damped manner. the seats envelope your frame. the instrumentation cluster would not look out of place in a Bentley (and Bentley is quite German, thank you).

NO. the new C5 feels leagues different from the old C5. apart from its quantum leap in interior quality, there is a tremendous sense of hyper-activity to the car's main controls which are absent in the old C5. this hyper-activity is more akin to Citroëns of old, with their super-high-pressure hydraulics, than with modern-day cars. the steering is supremely light and detached, way way lighter than anything the Germans do (the closest being the Audi A6). and the brakes! you have to caress them with your toes. anything more and you'll stand the car on end and create a massive tailgate chain collision behind you.

i have to talk about the steering again. the steering is so extremely detached, it feels like it's not connected to anything at all (the impression is heightened because of the extreme degree of power-assistance). the car instead seems to steer by thought, rather than by deed.

is it a French car?

YES. with six spheres of nitrogen and hydraulic fluid, you'd better believe this car smothers every terrain surface that the Land Transport Authority can throw at it. it is totally unperturbed, and this sense of unperturbation is heightened because (unlike in the old C5, where you may not feel the surface irritations but you'll certainly hear them) the car does its business in near absolute serenity.

this car is also most definitely French in the way it lacks decent cupholders, has near useless rear aircon vents, and has a wilfully designed steering wheel just for the sheer heck of it.

NO. this is by no stretch of the imagination a French car. it feels far, far too hewn from a single block of granite.

is it an Italian car, then?

YES. in its proportions. this car was designed by a team who had regular and constant communications, all speaking in the same language.

NO. this car refuses to be rushed, and will do everything not to rush the driver.

ah, it must be a Swedish car.

YES. check out the thickness of those B-pillars, all the better to have a side-impact with.

NO. despite the plethora of airbags and the heft of its B-pillars, this car does not exude the impression that it is a product of a culture which cherishes children and family above everything else.

so... a British car?

YES. if by British you mean Rover, or Jaguar. this car has terrific road presence, and it wafts along the road with a regal imperiousness.

NO. are you kidding? which British car ever felt like it was a moving bank vault? (and no, Rolls-Royces no longer count)

umm... an American car?

YES. in that its paramount mission in life is to cosset its occupants and shield them from the terrors of the outside world.

NO. this cannot be an American car for the simple reason its sole front cupholder is in the most awkward of placements.

heaven forbid... a Japanese car?

YES. quality quality quality. sheer precision in terms of panel fit. tonnes of electronic gadgets and doodads to keep the Harajuku crowd happy. damped fluidity in its controls.

NO. this car is the very antithesis of the culture that brought you the Accord Type R, the GTR, and the Mitsuoka.

so...

what are we left with?

well, Citroën do sell in large numbers in the Chinese market...

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Raymaker Land Management - the Treehouse at Seefeld

it's been really a busy day for me - this is my third post :-)

i would just like to thank Tobias Novi for his help in setting up his terrifically crafted Treehouse.

i've kept my eye on a few treehouses by various builders over the past several months, but i could never find one which was truly compelling - till now.

i welcome you to visit it at Seefeld and consider starting a rental :-)

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iDrive for Second Life

look what arrived in the mail today :-)

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the Marina at Da Boom

the one-hundred-and-fifty-third episode of ventriloquy explores the connections between England's Lake District during the 1930s, and some of the most historic sims in present-day Second Life.

capping off a busy weekend, and just in time to celebrate the fifth anniversary of Second Life coming out of beta, i open the Marina at Da Boom to you :-) the Marina is built on a land parcel for which i have just taken over stewardship from Rockwell Ginsberg.

in this 3.3 MB download, i invite you to take the slow boat and explore the waters around the oldest regions on the grid - these were the first to come online.

if you do have the time, please also do consider visiting the newly-expanded and renovated Raymaker Learning Space at Eduisland 3; if you still can't get enough of the salt-sea-air in your lungs, i am very pleased to make available two Docksider homes by Blaccard Burks for your rental consideration. They lie at the edge of a Linden continent and therefore offer unspoilt sunrise views.


explore these historic waters at a leisurely pace from the Marina at Da Boom


sunset over the Smith ocean, looking towards the Marina at Da Boom, with my neighbour's (Dimitrio Lewis's) shop in the background


the newly renovated Raymaker Learning Space at Eduisland 3

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introduction to Second Life to School Cluster South 1

thanks to the kind auspices of Linden Lab and The Idea Factory (Singapore) Pte Ltd, i spent a very pleasant afternoon with about sixteen members of the South 1 School Cluster in Singapore, and officers from the Schools Division of the Ministry of Education :-)

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EcoRangers® - results of the Examination Report

it may have taken two-and-a-half-years, but - by the grace of God - we received the Examination Report for EcoRangers® today :-)

the Examiner has stated that all Claims have met the requirement for Novelty, Inventive Step, and Industrial Applicability.

:-)

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Temasek - welcome to readers from wildsingapore.com :-)

follow from my preceding post, i would also like to thank Ria Tan, for her kind coverage over at the wildsingapore blog :-)

we greatly appreciate the support, Ria :-)

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Temasek - a warm welcome to readers of The AvaStar :-)

on behalf of the architectural team, i would like to express our sincere gratitude to Konrad Hak at The AvaStar, for his very encouraging words on Temasek.

The AvaStar is an online newspaper written for, and by, residents of Second Life, There, Entropia Universe, and other virtual worlds.

our thanks also go to Ludvaig Lindman for the heads-up about the article.

thank you, Konrad and Ludvaig :-)

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a geographical conundrum in Second Life

the one hundred and fifty-second episode of ventriloquy introduces my initial musings on a conceptual puzzle that i have been thinking about regarding the geography of Second Life.

it's a conundrum which i've been playing with at the back of my mind for some time, but one which i never really accorded much importance to, till recently.

the catalyst for this shift in priority has been the collection, measurement and analysis of data from the system developed by Windy Schor, which i've blogged about on earlier occasions.

Windy and i each have booths at SL5B Linked - i try to give you clear directions on how to visit in this 4.1 MB download.

SL5B is the name given to the series of events over the next fortnight which commemorate five years of Second Life coming out of beta. my booth at SL5B Linked differs from my land parcel at SL5B Prim, in that while the latter is meant to give visitors a preview of the Singapore-themed island of Temasek, the former permits visitors to learn more about some of the work i have been doing in-world in Literature, Geography, and the Earth Sciences.

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Temasek at dusk

even if i do say so myself, Temasek is one of the most photogenic sims i have visited.

this quality is all the more intriguing, because although the broad land-use zonation of Temasek was decided by its team of architects before terraforming and building, a great many of its medium- to small-scale builds and details reflect the respective tastes of the individual architects, who number six in total (excluding myself).

so, much of Temasek's beauty has emerged serendipitously, and reflects the glories of God's Creation, even in a Multi-User Virtual Environment :-)

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wind rose data from the first 24 hours

following on from yesterday's post, here's the data from the first 24 hours from the four anemometers at the Raymaker Field Studies Centre at Norma.

just to give you an orientation, i have arranged the four wind roses to approximately correspond with the respective locations (when viewed against a Cartesian north-south-east-west grid) of the anemometers at the Field Studies Centre.

that is to say, the two wind roses in the top row are nearest the crater of the Dante volcano, on its southern / southwestern flank. the wind rose at the top right shows data from an anemometer which is thirty metres higher than its counterpart (as can be seen from the x, y, and z coordinates).

the wind rose at the bottom left shows data from the anemometer which is closest of the four to sea level.

from the data, one tentative conclusion that might be drawn might be that the presence of the crater would indeed appear to have a blocking effect on wind, and that this blocking effect decreases with altitude.

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Singapore in Second Life

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